Dev-log #01: Root-Directive
Hello everyone!
I just started working on the webOS Jam and wanted to share my first dev log for my OS, Root-Directive.
Root Directive is an interactive, browser-based puzzle game designed to look and feel like a custom desktop operating system. The core gameplay requires the user to navigate the OS environment, use system diagnostics, and review config logs to piece together a 6-digit cryptographic code to access the central vault.
After working through the basics (top UI bar, background, etc), I got distracted and wanted to implement a chatbot that could help the user along their path to finding the password. So, Chadwick was born! I used AI to come up with robotic, smart-sounding responses. I then developed an EXTREMELY simple answer system that maps specific keywords (hello, thanks, hint, etc) to a list of responses that it randomly chooses from. Chadwick also keeps track of the past conversation so that if the user responds directly to something Chadwick says, it will know what the user was referring to.
It was definitely far too early to implement this; I don’t have a single clue or challenge in yet. I’ve just had the idea of a simple AI assistant in the back of my head for a long time and wanted to try it out.
Next steps:
With the core systems in place, it is time to start working on the actual puzzle.
-At very least 10 sequential steps to find the code
-5 non-sequential ones
-At least 2 hidden easter eggs
-Red-herrings?
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