Apps are working!
I’m using adb to spawn in windows for the apps I want and resize them to fill a grid on the screen. This is all fully customizable in config.json.
I changed up a lot of my plan for this project, instead of connecting my laptop to the display and forwarding the touch events to my phone I’m now just connecting my phone to a usb c hub that supports alt display to connect it directly to the monitor while also having a data cable connected to my laptop for adb.
This unfortunately means that showing my laptop’s display on the screen wil now be much less convenient… and that I completely wasted my time writing evdevlib. I was kinda excited to use my own package for a project, but it just isn’t worth the noticeable latency when forwarding inputs and using a capture card. I’ll probably look into plugging the phone and laptop into some sort of splitter to toggle which usb c is forwarded to the monitor, or worst-case scenario I could just leave the monitor input on auto and unplug the hdmi from my laptop when I’m not using it, since I doubt I’ll need it very often.
Either way I’m very happy with how this is turning out so far, the last major hurtle will be connecting the audio to my car. The monitor does have an aux output so I’ll just have to go buy an amplifier at some point, as well as the usb c hub. Until then I’ll just smooth some things out until I’m comfortable posting the code publicly.
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