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1h 8m 34s logged

Starting to make a Physics Simulation, written in Go.

I just finished setting up the project to use “ebiten,” a UI library for Go. Additionally, I created a type Vector2D struct with an X and Y as well as Add, Subtract, Scale, Dot, and Rotate methods.

Unfortunately, I don’t have any interesting images to put here, so here’s a screenshot of the vector code :)

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