Devlog #008
Speed and bug fix
I made the game repond faster by splitting it in 3 timers. I also added a clearInterval feat so the button “InitGame” doesn’t speed the game more and more.
I tried optimizing the canvas by only updating the changed pixels. Was a total failure. So i forget about it.
I also added keyboard mapping so clicking on the UI layer at the right isn’t needed.
I also corrected the bitshifiting bug thsat were buggin all the draw. The game is already playable!! :)
But this website is a crap of UI
Idk if i try to style it or use vuetify componnt lib.
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