Devlog #5 Not a huge development day, but I made some quality-of-life improvements. I designed the game’s starting UI and also refined the existing boss fight interface to make it cleaner and more consistent with the overall visual style. Small UI changes like these go a long way in making the game feel more polished.Tomorrow, I’ll get back to gameplay development and continue working on Level 1.
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.