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9h 59m 15s logged

🚀Devlog #2 — Adding Restarting and Improving Game Flow
Today I worked on improving the overall gameplay experience of my Space Invaders game.
I added a restart system that allows players to press R after winning or losing to start a new game without closing and reopening the program. The restart feature resets the player, enemies, bullets, score, and lives.
I also improved the game structure by separating the game logic and drawing sections, making the code cleaner and easier to expand with new features.
Next, I want to add more polish, such as sound effects, better visuals, and new gameplay mechanics.

(It took me 10 hours because the file accidentally got deleted. Then it failed to save a second time, so I had to restart it all over again. I was too tired so I couldn’t add to many features)

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