DEVLOG 003
Today’s devlog will be a bit short because I didn’t have time to sit down for a proper programming session.
I spent some time experimenting with the pygame-ce library to get a feel for it. Since I’ve made games using the raw JavaScript Canvas API in the past, picking it up was fairly quick.
I ended up creating a simple square that moves using the keyboard—not anything polished yet, but it’s a good first step toward getting comfortable with the library before building the animation system for Packet Atlas.
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