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2h 44m 35s logged

Today i focused on improving the games UI:
-I fixed the problem of the ballon by using a UI image and changing it’s sprite(before i has the ballon sprite like a normal game object, to be honest it didn’t take as much as I thought it would to fix this)
-The most time was spent making the second upgrade work, because it was a pain understanding the logic to implement the upgrade, wich shortens the time of customers arriving, but it was actually very fun implementig this upgrade bevause I had to think of workarounds around the problems that were coming up
-quick side note: in the first devlog i was saying how cool it was VS code autocompletition, quick update it’s starting to piss me off because it’s suggestions aren’t very helpful when i’m implementing totally new features
-I added a pause button, wich wasn’t really simple but it’s because I kept getting distracted when setting it up in the UI
-added a window that opens and shows a red panel, tomorrow I’ll tell what’s it for
-lastly I sent my friend a quick demo to playtest so he can give me some ideas, best decison ever, he gave me some amazing suggestions and gave me inspiration for some other ideas, I did it because I didn’t know what else to add, I hope tomorrow I’ll be able to add some of the ideas

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