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Driftpocalypse DevLog #001 – Basic Car Controls

SETUP:
Since it is the first day I this Project existing, I started by setting up my workspace, organizing my files and adding my free assets from the Unity Asset Store.

IDEA:
My plan was to make a first draft of a script that lets the user controll the car using WASD as well as SPACE to drift. Second plan was to add a first draft of a script that makes the camera follow the player.

ISSUES:
1)
At first I had some issues with the car flying around completly without a chance of trying to control it. Then noticed a part of the Hitbox was glitched into the floor causing the car to be catapulted upwards. Fixed That issue by moving the Car 1 unit upwards in the scene.
2)
While trying to animate the wheels, they were moving in unplanned ways e.g laying parallell to the floor or being mirrorred to have the rims on the inside due to the right hand wheels having been just copied from the left side and flipped. Fixed it by checking whether the wheel being controlled is on the right side and flipping it back if that is the case.

TO DO:
Tomorrow I will start working on a rudementary Zombie AI.

Good Bye! See you in the next DevLog

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