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5h 45m 28s logged

Basic image editor
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I’ve implemented a vector drawing editor with smooth curves and pressure sensitivity, and I created a worker to process the updated canvas after every stroke to convert it into glyphs.
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I intend to implement color support and layers later.
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I want the glyph rendering to be real-time, so I have a lot of optimization work to do.
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The video looks a bit choppy because I’m using a tablet laptop that has a very low detection range for its drawing pen. So the cursor teleports.

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