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4h 44m 45s logged

Help needed!

I just noticed that my previous devlog videos are choppy/laggy. That was because of my screen recording software (I used the Win 11 snipping tool because it was convinient). Can someone suggest a fix or something? I don’t want to install a new software if not necessary, but if you know a good one please tell me. (I used windows gamebar to record this one but I don’t like it. The color selector window is not displayed in the recording)

A lot of bug fixes 🫠

I didn’t add a lot of features in this devlog, but the fixed bugs made a huge difference. I really hate debugging. You fix something that goes unnoticed if fixed but it takes the life out of you.
These are some of the fixed bugs:

  • Color keyframes were not displayed
  • Color interpolation did not work for strokes
  • Color selector did not update the color spinboxes
  • Keyframes were not updating in the attribute panel or the timeline
  • Clicking on a layer inside the scroller did not select it nor did it select the path
  • Bound handles did not visually change the timeline

Features

  • Timeline shows color keyframes in 4 RGBA channels for both fill and stroke
  • Bound handles make the timeline darker and give the layers a dark tint
    (I’m not sure about the choice of 3 colors. The margins for the scroller are the darkes; the area not covered by the bounds are lighter; and the working area is the lightest. I’m thinking of making them only 2 colors. What is your opinion?)
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