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3h 26m 1s logged

In this 3 hours, many bug fixes and new features were added. As for major bug fixes, the ship now flies without problem which previously didn’t work very well because I hadn’t assigned collision layers to the objects. Along with that, the character can now move flawlessly no matter what angle the ship is rotated at, which makes the game much more playable! Also, the player can now not enter the seat from any location, and now needs to walk up to the seat and look at it when pressing E.As for new content: There is now a sprint button (Left Shift) which doubles the players speed on foot, UI elements for when the player looks at anything interactable (for now only the seat) and also for the ship’s speed when piloting it, along with some atmospheric lights on the wings coming from the spotlights (which have been adjusted). Overall, the game is now playable without facing any bugs, but obviously lacks anything to actually do.

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