Hi! It’s been a while. Again.
The highlight of this devlog is the new puzzle: Conway’s Game of Life. In the feedback on my first ship, several people mentioned that they wanted more challenging levels. Well, here ya go! This puzzle is much more complex, and it also doesn’t lend itself well to functional programming, so you have to get creative in order to make the linter happy. Personally, after I designed the puzzle and wrote the starter code, it took me over 45 minutes to write the solution code. It’s pretty difficult, so hopefully it’ll satisfy the users who want a challenge.
I also made a few smaller changes:
- I removed dev.css’s light mode, because all the rest of my styling is meant for dark mode
- I set Maple Mono as the preferred font, but I intentionally made it only work if you already have Maple Mono installed, because I know that not everybody likes it
- I added a special message if you try to run empty code
Next, I think I’ll start adding comments to some of the starter code and solution code. I think it’d be helpful for users who aren’t as familiar with JavaScript or function programming, so that they can more easily get acquainted with the starter code, and so that they can learn how the solution works if they choose to use it.
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