One thing: I can just cheese everything by changing the output manually. I recommend you use multiple test cases so i can not just type “return 6” and complete the task.
I added secretInput values to the rest of the puzzles to fix the hardcoding cheese. I also mentioned the anti-hardcoding in the README.
Next, I’m going to work on adding some confetti and whatnot for when the user’s code passes both the logic test and the linter.
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