scene serialization
okay so this is akward but it doesnt actually work yet, but in my defense serialization is really confusing to me since i generally don’t do a whole lot with file writing and loading, especially in a custom formatted and extensioned .slate file
it basically just takes a bunch of data by looping through scene objects and records them, then it also has to do that backwards, then i also have to implement a command and gui system to trigger the logic
and i also want the .slate to be easily readable, so i need to format the text in a way that makes sense (i’m taking inspiration from TOML)
hopefully its done next devlog, but no promises lol 
Comments 1
Whoa! Looks so cool!
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