bugfixes and writing docs
i spent a good 4 hours just going through some code, finding anything that might be wrong and fixing them. surprisingly, i didnt find that much, which means that i’m better at coding than i thought 
i found a few places where i just forgot to add something to a cleanup function, which could have led to a small memory leak over time, but nothing major
some bugs i fixed:
- the background of any dropdown menu was rendering behind the viewport
- selecting stuff in the hierarchy wouldnt sync with the inspector properly
- i forgot to add
screenPointToRayto my cleanup function - some other things that i forgot
i also added a few std::couts in some spots that needed them
i also decided to start writing some docs because my brain was fried
i basically just dug through my ~3000 lines of vulkan init and rendering code, and took notes throughout and tried explaining my confusing mental processes in a .md file
this kinda made me realize that i do not have enough annotation in my code but thats a problem for future me :)
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