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8h 30m 34s logged

bugfixes and writing docs


i spent a good 4 hours just going through some code, finding anything that might be wrong and fixing them. surprisingly, i didnt find that much, which means that i’m better at coding than i thought :yay2:

i found a few places where i just forgot to add something to a cleanup function, which could have led to a small memory leak over time, but nothing major


some bugs i fixed:

  • the background of any dropdown menu was rendering behind the viewport
  • selecting stuff in the hierarchy wouldnt sync with the inspector properly
  • i forgot to add screenPointToRay to my cleanup function
  • some other things that i forgot

i also added a few std::couts in some spots that needed them


i also decided to start writing some docs because my brain was fried

i basically just dug through my ~3000 lines of vulkan init and rendering code, and took notes throughout and tried explaining my confusing mental processes in a .md file

this kinda made me realize that i do not have enough annotation in my code but thats a problem for future me :)

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