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8h 6m 54s logged

ui inspector :wowzers:


the inspector is by no means done, but its a start!

right now its just supposed to be purely functional, but i plan on making it look better in the future

the input boxes are their own ui class, meaning i can have those input boxes everywhere

making the ui system from scratch is very fun, but it at times i do regret not using qml or im gui, but overall, i dont regret making it from scratch too much

the main issues with it right now is that the sensitivity values in the input boxes feel wrong, i think the position needs less sensitivity and the rotation needs more

also, the color ones are a bit broken, theres a little bit of discrepancy between what the ui shows and what the actual .json material sidecar has written, so i’ll have to figure out how to fix that


i think at some point, i want to add support for dropdowns, so each row can be expanded into larger input boxes if needed, or so the entire transform or material section can be collapsed :think:

i also need to add input boxes for IOR and transmission, i jus forgot to do that lol, should be pretty easy tho

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