Introducing Pirate Cats
Hello everyone, I am officially introducing pirate cats. Pirate cats is a 2d game, including pirates and cats with the theme of summer. Users will be helping cats find their long lost tressure (Cats love this). I am of course making this game in godot, along side with pirate cats I am also working on a hack pad and I am having a lot of trouble, so this month we are staying motivated! This game is still being planned but currently I have thought out alot of it and came up with a detailed plan which is still a work in progress.
Ideas
There were a lot of ideas in circulation and I still might include them but here were the ideas Cat Dress up Previously for another hackclub event called flavortown I made a game called demegorgon dressup, it was ment for the new stranger things season and it went pretty well. I was planning on making it like you give cats different accessories and fufill customer orders and that was going to be a part of the game. Keep in mind, I was planning on making a large long game. Idea number two Icecream serving I was planning on making an ice cream serving game, because ice cream relates to summer and you would have a time limit and put certain toppings on a cone. That was also going to be another part of the game not a full game. Finally my last idea Treasure Finding What if there were cats which were actually pirates trying to find treasure.
Pirate Cats Finding Treasure
Now that we came to the present idea that is in making, I will explain how this game will function, and currently its core features. In this game, you are not a cat you are the human. The human’s goal is to find missing pieces of the treasure map, help them defeat raids and invasions, gain loyalty and trust (may be a sidequest) and read the ancient language (english) which only humans can understand. There are different types of cats, and you must help them solve their problem so they willingly offer you the piece of the map that they somehow have. Currently the cats are Captain, Fisher, Cook, Scrubber, and Powder Monkey.
Game Introduction
The game starts you off looking at a moving ship with a pirate cat logo. Then you meet the scrubber cat, and the powder monkey rats you off. This leads you to the captain, which explains their map problem and you agree to help. You must defeat the crabs, this will be done by blasting cannon balls at them, possibly destroying the ship. Then you have to help the scrubber cat scrub the deck, and that helps you get a piece of the map. For the powder monkey, it is still being decided how you get the piece of a map, either you will untangle the ropes of the cannon, or set fuse to the correct barrel, and the paper will be lodged inside. For the cook, you must creat sandcastles cakes and cookies. There will be a map piece hiding behind a dish.
For the fisher, you will be on the plank fishing, when a fish pops up you have to click them, one of the fish will have a map inside them. Also if you get the golden fish, you gains cats loyalty. The captains part is still being thought of, and if you have any ideas, it would be good. The captains parrot also has a piece, it needs you to answer a question correctly, and feed it, to get the piece back. After putting the pieces on the table, the human which is you will have to make sense of the ancient text and unscrammble the map. This leads them to find the ancient treasure making the cats happy again.
Game Progress
I have done alot of work, I dont have much space left to talk about it, but currently I have had the parallax 2d backgrounds made, so it makes the background look more live when the ship is moving past. Also I was spending alot of time today on working with the animation player so that when the menu is open, it will be clear so you can see behind it and the ship will be moving. I have much more to say but I have reached the MAX CHARACTER LENGTH, so I will explain in next devlog, bye!
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