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20m logged

at first downloads were failing because Steam was downloading shader cache updates for Train Sim World, dangit.

obviously it turned out I had more to do. i forgot to adapt all of the changed paths: cli/→packages/cli/, plugins/→packages/plugin-core/, and corePlugin→plugins/immich-core-plugin (ooh they released plugins!). i also discovered that the build was in fact not reproducible just by adding build ID as we do timestamp the geodata, so let’s incorporate that. now i have to deal with the updates to mise configuration

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