Devlog: Automatic Calibration!
I added automatic calibration to my Pokemon Shiny Hunter! Previously, I had to make a new file and change the timings in it, but now the system calculates everything automatically! It just needs to do a calibration run but then everything is good to go!
How It Works:
The new system runs through the usual sequence of events, and assumes that it finds a non shiny. This is a safe assumption, but there is a double check screen just in case. It saves the time from this and then hunts based on this knowledge.
What’s Next?
There are a handful of things I want to improve. Some parts aren’t as fast as I like and there are some inefficiencies. I also want to implement this same system for the legendary pokemon. This should streamline things a bit. I also want to condense my files down. Right now there are many similar files that I want to get rid of.
Till next time!
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