You are browsing as a guest. Sign up (or log in) to start making projects!

1h 7m 32s logged

Devlog 3
Got the player ship onto the screen today. I kept the design simple: a small slate cyan triangle drawn directly on the canvas.

The first movement system felt really stiff because the ship started and stopped instantly.

I replaced it with acceleration and friction, so now it gradually picks up speed and slides to a stop. It feels much better. I also added a subtle engine glow while the ship is moving and stopped it from leaving the screen boundaries.

0
2

Comments 0

No comments yet. Be the first!