Seven Minute Shadow - Devlog 5
The demo is out
The first playable version is finally shipped.
I added the second minigame and spent some time going back through the first one to fix bugs and make the transition between them actually work from start to finish.
The ending
The Game Over and Win scenes are now connected too.
The current win screen is still temporary. It pulls the remaining hearts from global.gd and shows them as the score. For now, this is basically Ending 0: The Demo Ending.
The plane still flies, the day went well, and that’s about as far as the ending goes for now.
What’s next
Now that the demo is playable, I can finally focus on the actual game.
- Music and sound effects
- Reworking my pixel art
- The remaining 5 minigames
- The proper story and endings
The full game is planned around 7 minigames and 3 actual endings. The demo is just the starting point.
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