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3h 31m 50s logged

2d Platformer with pygame

Added:

  • the ability to place spikes with different rotations
  • drew new player sprite and animations for walking and air dashing
  • the player now spawns a rainbow trail when air dashing
  • drew a new player spawn sprite replacing the previous placeholder
  • in the editor you can now zoom in, out, and drag around the grid with the scroll wheel

To Do:

  • make new levels
  • change the checkpoint sprite to render in the center of the tile
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