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1h 32m 37s logged

2d Platformer with pygame

Changes:

  • fixed bug where the player could stand on the side of a wall/platform
  • made new checkpoint and hazard (spike) textures
  • created placeholder player texture
  • gave the spike proper triangular collisions. earlier it had only box collisions and i was harder to avoid

To Do:

  • create main menu screen
  • add level changing
  • create more levels
  • create new player texture
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