Devlog 2
And that’s the project complete!
Making the descriptions for the isotopes was definitely easier than making the atom’s nucleus. I also learned how to actually manipulate text on Godot. In previous projects, I typed out all the text on a different app and exported it as a picture, which I used in Godot. As you can imagine, that’s incredibly inefficient. In this project, though, I just manipulated labels using GDScript and created boxes with color rects. This makes it much easier to change text.
I also used a similar color palette as my atom simulator, and I think it turned out looking pretty good.
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