Devlog 10
Updates
- Satellite network upgradesNow when you unlock tech nodes from the tech tree, it increases the range that satellites can reach. This scales so with the deep space comms, it multiplies the reach by 1.3 (30% increase) so satellites can reach ground stations from orbits higher than LEO. Unlocking the Lunar Flight Systems node multiplies the reach by 2 (100% increase) so satellites can reach twice as far and can reach from lunar orbit
UI bugfixes
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The death screen now shows properly when you crash into the moon instead of the craft sinking through the moon and then flying out into deep space.
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I have redesigned the death screen slightly so it looks better for the user.
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The zoom has been completely rewritten and I need to add back the orange arrow that shows in the map view.
New Bugs
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Moon Satellite - If I have a satellite in orbit around the moon, research another node or accept a contract, it mysteriously disappears when I go to launch another satellite.
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Ground Bases - Though quite an old feature at this point, sometimes not all of the ground stations connect to the satellites. I will try to figure this out before the next devlog
Version 1.0 Release
I will probably do one or two more devlogs and then ship the project as version 1.0. Continuous updates will follow; 1.1-9 (if needed) and then version 2.0. I am not sure what will happen after version 2.0 but I will try to release more updates if possible.
See you in the next devlog!
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