Devlog 6
Bugfixes
I finally fixed the satellite bug! The satellites now orbit around the planet on the exact same path their original rocket was on.
Updates
I am currently changing the conic patches to only show when you are zoomed out enough to be in map view. This has worked perfectly for me and I haven’t had any big issues with it.
I have also added the ability for satellites to connect to eachother. This is represented as a green line on the map and I will add more colours to represent varying signal strength based on the distance of the satellites. These will be: Red, Orange, and Green. The line drawing is still a bit buggy. The start and end points shift based on the pan and zoom of the camera, the connections go through the planet (maybe in the future I will add a satellite that has the capability to receive signals through planets).
Future of these updates
This is one of the most fundamental features of my game. This is how data will be transmitted from different planets and moons and how missions will be completed and research points will be earned.
See you in the Next Devlog!
P.S. I have figured out how to do text formatting on the devlogs. Also, these have been quite simple updates and so my log time has been ~30 minutes per devlog lately. I will try to improve the quality of these updates and make the devlogs more detailed
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