Devlog 5
Minor Bugfixes
I fixed some minor bugs with the conic patches and they now no longer go through the core of the planet. I don’t like the way the screen just changes immediately to the VAB when you crash. I might add an explosion animation of some kind.
Updates
I added a basic version of marking a craft as a satellite by pressing the space bar. At the moment, it is extremely buggy and I will try to fix this as soon as possible. When you mark an object as a satellite, it gains the satellite texture (currently a placeholder square) and it’s position in space freezes and does not update at all.
Future Bugfixes
As mentioned previousely in this devlog, I will try to fix the satellite bug as soon as I can. I will fix the placeholder rocket texture in the VAB as it is still tearing itself apart
Next Steps
I will try to add surface bases that satellites can connect to (when I have fixed the bugs) and also make the satellites connect to eachother.
Future updates
I will try my best to create custom rocket construction in the VAB like that in other space games like KSP or SFS. I will also try to make the rocket’s properties eg. thrust to weight ratio, delta v, etc dynamically change with the player’s rocket build.
See you in the next Devlog!
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