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12h 33m 46s logged

I kinda forgot to post a devlog for this all week and it’s finished so here it is.

I worked on this project with my friend for The Very Serious Juniper Dev Game Jam over the course of the week (we started 3 days late). The game is about John, who goes to work and needs to hand in a paper to his boss before the deadline. The way we adhered to the “Spin To Win” theme of the jam is by adding a spinner that you spin whenever you run out of time, adding some rule or modifier you have to adhere to, like red light green light or something that makes there be moon gravity.

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