Hey, remember the UI I had in earlier?
Well, when you change the window size, it just stays hard-coded. If you maximize your window, there’s suddenly a piece of UI that was supposed to help you navigate the simulator that’s in your way.
So, I did some math so that the UI is at the perfect top right of any shape and size of the windows you make. It’s a dynamic UI layout, and it’s dynamic enough to survive window resizing. Pretty cool.
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