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6h 24m 1s logged

hey guys this it my first devlog!
Anyways, i’ve been working on this game about some ridiculously large story me and my friends have been working on (which to be honest is wayy too confusing to get into here).
Anyways for the game, I’m making it try to be modular and swap between various game-modes so the fully finished game will be actually massive (like there’s over 140+ pages that i have to turn into this game).
One these is a endless runner (like the mach speed sections in sonic 06). Somehow I was able to get an entire build for it in one day (i locked in) so you can see what it looks like bellow. I still need to fix all the assets since they were placeholder, but it should be done quickly.

I don’t really want feel talking much about it in this devlog, since the first beta build will be out tomorrow! (yes i’m shipping it this week for that sticker)

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Comments 1

@Nonexistent

The use of yellow and blue in the character creates a really nice contrast between the character and the level, alongside the difference in texture