You are browsing as a guest. Sign up (or log in) to start making projects!

33m 4s logged

lots of bugs fixed (client and server both listing for packets, aka deadlock)
functions were encoded when they should’nt have been (and vice versa)
endian across client and server were not always consistent
and added a small text prompt to ensure it was actually working (not just the encryption engine)

0
7

Comments 0

No comments yet. Be the first!