hi it took really long to get it right with the rotating with the bricks with the colliders and the scanning of the brick it finnaly works but now i wil work out that it does not work real good with the falling of the bricks i have now that if the collider is touching the brick the brick becomes a child of the carousel but it is not like real life twisted so i will tweak with that but it worked with implementing the brickognize api. i have implemented a system that it uploads a image of the top and the bottom of the brick and trows it both in brickognize i used ai to get it right with the api because i could not get i working but now it workes i ended up using a python script in unity for the ap
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.