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- Put all the colors in one place
- Added a scrolling message log at the bottom of the screen
- Player and monsters use the same struct. The only thing that makes a monster is whether it has an “ai”
- Gave them hp, power, and defense
- Combat is simple. Walk into a monster to hit it
- Damage is attacker power plus a little random, minus defender defense
- Plays better than expected
- Added lots of monsters. Rats, bats, and kobolds up top. Orcs, zombies, and wolves lower down. Ogres, trolls, demons, and a dragon deep at the bottom
- Spent a long time tweaking numbers for a fair difficulty curve
- Died for the first time
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