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1h 31m 34s logged

Devlog #2 – Building the Main Game UI

What I Worked On

Today I worked on creating the main gameplay scene in Godot and setting up the core user interface.

Background Setup

  • Created a new level_scene.
  • Added a TextureRect as the background.
  • Resized the background to fit the game window.

Lives Display

  • Added an HBoxContainer to organize the player’s lives.
  • Created five TextureRect nodes for the lives.
  • Replaced the placeholder Godot icons with custom garlic icons that match the game’s theme.

Global Script

  • Created a global autoload script named Global.gd.
  • Added variables to keep track of:
    • minigames_done
    • lives
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