P.S. If at any time you need help navigating through this part or get stuck, shoot us a dm through Slack @SuperCoolCodingFNAF2014 or in the #stardance channel! <3
Now lets get started with clicking the “Set up in Desktop” button in the “Quick Setup” section in GitHub. This will prompt us to get the repository locally on our device. This will allow us to share our files onto GitHub.

Now you don’t want to touch anything. Click “clone”

If you get taken to the GitHub Desktop, that is exactly where we want to be.
You will now want to click the “show in Finder” button or “show in FileManager” button. This will show you where your repository is. Keep track of this location. If you are on macOS, you can click option + command + c at the same time to copy the file address. If on Windows, you can hold shift and right click the file to then select “Copy as path.” All these options save the file address, so we can later paste it into Godot.

Now navigate to Godot and create your first project! (YAY) Type your game’s name into “Project Name:” and paste the address we had before into the project’s path. You can paste by clicking control + v on Windows, or command + v on macOS. Then click “create”.

Now we can roll into the real fun stuff!