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4h 35m 21s logged

UPDATE #30 A little bit of everything


Summary

added a loss screen, another pin modifier, changed clone pin graphic, added music, changed map nodes, added overload mechanic

breakdown

  • added a loss screen with a loss sound effect
  • added another pin mod called “Amplify” which just gives 1.5x score on hit to the ball
  • changed clone pin graphic to show the pull distance and changes with leveling
  • added main menu music and gameplay music
  • changed map nodes by renaming them and changing colors around
  • made final boss node bigger than it was originally for emphasis
  • added overload mechanic that basically is a multiplier that increases by .08x per pin hit and decreases by .4x per second and adds the multiplier on scoring

Things to polish before shipping

  • daemons
  • consumables
  • balancing
  • sfx
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