UPDATE #27 Tutorial
Summary
made a hint based tutorial system every time you encounter a new mechanic
breakdown
- made it so that in 1-2ish lines of code you can add a new hint to any aspect of the game
- hints pop up only on the first time you encounter a mechanic
- hints darken the background and go away with a glitch effect and sound effect after clicking “got it” button
Roadmap in order of completion
- fix some of the bugs i have noted down in a personal doc that are hard to explain
- endless mode
- daemon synergies
- maybe add consumables for baskets still not decided
- polish and balance by adding more stuff and things in general to daemons,consumables,stats,settings,pin mods
- music
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