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UPDATE #27 Tutorial


Summary

made a hint based tutorial system every time you encounter a new mechanic


breakdown

  • made it so that in 1-2ish lines of code you can add a new hint to any aspect of the game
  • hints pop up only on the first time you encounter a mechanic
  • hints darken the background and go away with a glitch effect and sound effect after clicking “got it” button

Roadmap in order of completion

  • fix some of the bugs i have noted down in a personal doc that are hard to explain
  • endless mode
  • daemon synergies
  • maybe add consumables for baskets still not decided
  • polish and balance by adding more stuff and things in general to daemons,consumables,stats,settings,pin mods
  • music
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