UPDATE #14 Consumables 2
Summary
Added two consumables, changed price of rerolls and did some code restructuring.
breakdown
- added a consumable “flash sale” is basically temperance from balatro and gives sell value of all your daemons into your balance
- added a consumable “dycrypt” and it decrypts unknown nodes so you know what they are
- moved the payout ball orb stuff to a different file
- moved the transitions stuff to a different file
- you can now sell consumables and it adds to the balance aswell
- two types of consumable one is instant use and one requires selecting something to effect i will use this later on nodes
Next steps
- balancing
- more consumables
- more sfx
- more animations
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