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2h 4m 43s logged

I made the current environment better by adding low-poly trees that I made in Blender. I decided to make these trees myself because I did not want to keep using free open-source assets, as it makes the game seem low-effort. I also added a way to tell if you hit the zombies, as requested, by creating a hitmarker on the crosshair and a hit sound effect so the player can for sure tell whether their previous shot hit the target or if their previous shot did not hit the target. Alongside this, I also made it so that the crosshair disappears when sprinting, much like many FPS games. I did not have a full reason to do this except to make this game smoother and seem more polished.

(unrelated but we are 55 stardust away from the goal of 360 stardust!!! THANKS FOR ALL THE SUPPORT!!)

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