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6h 23m 35s logged

Finally a devlog where I have interesting things to share! Over the last three or four days, I’ve highkey lowkey been doing way too much work with UI. Here is a cursory look at what I’ve done so far.
A lot of the project is still unfinished (such as the options button doing nothing right now), but I’m happy I set up this baseline for myself.
Almost everything when it comes to level selection, creation, and potential future additions are completely modular which means my life will be significantly easier as I wrap up this DEMO of the game.

I will also be going back and edit my past devlogs to better represent what I’ve actually been up to rather than some terse statements!!

See you soon!

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