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Devlog #18

SpaceGuessr started with a simple idea: GeoGuessr, but in space. Instead of streets and cities, players guess real NASA images showing planets, moons, nebulae, and galaxies.

The game is now fully playable with modes like Quick, Classic, Timed, Daily, and Infinite, plus score tracking, facts after rounds, a polished responsive UI, and leaderboard features.

The feedback so far has been very positive. People like the concept, the visual style, and the replay value. The biggest next steps are making the game more educational and more competitive.

Next, I want to improve:

  • a Learn Mode or better info/fact screens
  • stronger leaderboard and competition features
  • better feedback for low or negative scores
  • more mobile polish
  • better devlogs and project storytelling

I am really happy with the current state. The core idea works, and now the goal is to make it deeper, smarter, and even more replayable.

PS: It’s awesome that I got so much good feedback, so I can improve SpaceGuessr.
Thanks to all of u (:

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