Devlog #15
Today I focused on polishing the visual consistency of SpaceGuessr.
I cleaned up the theme system in the CSS by introducing more shared variables for light mode, dark mode, navigation elements, and the theme toggle. I also unified several animation timings so that screen transitions, menu interactions, answer cards, and UI panels feel more consistent.
After that, I reworked the end screen so it matches the rest of the interface better. The result card, stat tiles, leaderboard section, and share popup now use the same general visual language as the menu and in-game UI. I also updated the end screen to use the same background image as the main menu, which makes the whole app feel more connected.
I wasn’t able to do so much the past days, because here in germany it’s like 40 degree Celsius.
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