I was playing around with how changing the number of epochs/other variable affected the output, and seeing how that differed to before I implemented Batch normalization, and so tried to put the epochs up a lot. I ended up training it for 20,000,000 epochs, which took like 8 hours, which is why this devlog has so much time logged. It didn’t really improve it much, you can see by the loss graph it didn’t go down very much at all, so I’ll need to change something in how the code works. It was still fun though.
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