Devlog #8
I asked the question — “is this actually accurate?” — and the answer was no. A real Enigma’s case isn’t one big lid you flip up. It splits into three: the main hinged lid, a fold-down flap in front of the plugboard, and a separate cover over the rotors with little letter windows. So I rebuilt all three.
What actually works now
- Plugboard front flap. On the real machine the plugboard sat behind a panel that folds down from a hinge at the bottom. I added that front panel and tied it to the lid state, so closing the lid folds the flap up over the front too — the way it would look packed away for transport.
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Rotor cover (Walzenabdeckung). Instead of leaving the rotors fully exposed, there’s now a cover that hides everything except three letter windows and the finger-wheel slits, with brass bezels around each window. It rides its own
▢ 로터toggle — closed gives the authentic operating look, open shows the rotors. -
Lid interior. The inside of the lid used to be empty; the real one carried spare bulbs, red/green filters, and a metal plate. Added a bulb-holder strip, the two filters, and a nameplate — and kept them on independent materials so they stay solid in X-ray instead of going transparent along with the case.
Stuff that tripped me up
- Fully sinking the rotors into a well — so only the finger wheel and a single letter peek out, like the real machine — tangles with the X-ray wiring coordinates I’d already placed. Rather than move all the internal geometry, I got the same read from the cover: close it and you only ever see the letter windows. Same look, none of the rework.
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