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1h 57m 38s logged

Particle system: engine exhaust emits orange/yellow/red
particles with lifetime, fade, and spread. Stage sep
triggers a burst of white sparks.
Screen shake: triggers on engine failure, stage sep,
debris near miss, and collision. Magnitude + decay.
Mission Select screen (new state before LAUNCH):
STANDARD default settings, good starting point
EXPRESS 70% fuel, fewer events, big time bonus
DEBRIS STORM 9 debris pieces, more failures
Mission name shown throughout HUD + logged on win.
High score table: session based top 5 per mission.
Shown on WIN screen; press H on menu to view all.
Polished WIN screen: animated green scan lines + stars.
FAIL screen: shows cause + survival time.
Throttle bar added to HUD (shows ramp state).
Rocket engine on indicator (green light on HUD).
Debris proximity warning shown as distance readout.
Orbital window “ping” animation when window opens.

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