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5h 20m 47s logged

Devlog #4

Quality of life updates, MANY bug fixes.

Bug fixes:

  • Fixed ui bugs
  • Fixed Combat system bugs (blocking)
  • Fixed winning bugs 
  • Fixed datastore not saving
  • Fixed badges not working

Features added

  • Added revenge (If a player knocks you off from the tower, using consumables or pushing, you can pay 25 robux to kill them). 
  • Added consumables, Banana & Radioactive banana, which can be thrown, and they make players slip once touched. Added Slip SFX, confused SFX on slip, and made it work with revenge. 
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