AmendOS is officially around 50% done, and it’s finally starting to feel like an actual operating system instead of just a web project. Over the past few sessions, I’ve built and refined the core desktop experience, including the menu bar, Dock, window manager, Finder, virtual file system, settings, widgets, and a Linux-inspired terminal. I’ve also been working on integrating real applications and designing the architecture for future support of user-owned GPU servers and remote workstations. A lot of time has gone into polishing the UI to move away from the generic “WebOS” look and closer to something people would genuinely enjoy using every day. There’s still a long way to go—especially around real app execution, Launchpad, backend connectivity, and overall polish—but seeing AmendOS boot up and function like a real desktop environment has been incredibly motivating. It’s messy, experimental, and constantly evolving, but that’s exactly what makes building it fun.
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