Devlog#2 I decided to add some more features to make this game more accessible. The main feature that I added was a difficulty section. How it works: After selecting “let’s play” you get the option to pick the “normal” or “grandmaster” difficulty. You can easily tell that the grandmaster difficulty is the harder one by the intimidating cartoon picture next to it (I did use AI to make that since I am not good at drawing). As the game grew, I noticed that chess puzzles and openings can be incredibly brutal if you do not know the exact lines, which often leads to quick frustration. On the flip side, making the game universally easier takes away the competitive edge that chess veterans look for. I wanted to bridge this gap so casual players can learn without getting punished immediately while hardcore players can still experience a strict challenge. Grandmaster mode offers the classic, strict experience with standard guess limits and only allows you to step two moves back on your final guess to try and correct your line. To make things more forgiving, Normal mode adds an extra lifeline giving you one more guess than usual, and it allows a deeper lookback of four moves instead of two on your final guess. This extra context helps players re-visualize where their theory went wrong and successfully find the right continuation. Looking ahead, now that the core difficulty framework is in place, I am focusing on content depth and progression. First, I plan to significantly expand the library of chess openings and variations. To balance out the difficulty, I might limit the pool of openings in Normal mode to more common, foundational lines while increasing them in the Grandmaster section to unleash rare, highly theoretical variations that require deep knowledge. I am also looking into implementing a login system to keep track of progress, save personal stats, and track which openings players have mastered. Along with user accounts, I want to introduce a potential leaderboard so players can see how their scores stack up against the rest of the community. The update is live right now, so please try it out for yourself and and let me know if you have any questions or feedback.
Comments 4
the accent color gives soo chess.com vibes
@pksmkwe26 yeah, do you think I should keep that or change it?
@stashm10 keep it, since you worked on it replicating it and it does looks nice!
@pksmkwe26, got it, tysm!
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