FINALLLY starting work on Evolution with the first subject being animals. So far i’ve set up a DNA Structure that works in a bone like fashion with symmetry options. on the simulation layer these bone and thus resulting body shape will be represented like Position. Velocity, Mass,CenterOfMass,BoundingRadius, Height and prolly more that i didnt think of yet. As you may be able i’ve also tried my luck with IK with the FABRIK solver but so far yeaaaaaaaaaaaaah….
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